Shaking up the dusty “educational game” genre with a funny, exciting world where kids build real skills without realizing they’re learning.

Achievements

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What we offer

Eldorim is an interactive 2D game for children aged 8-11, set in a distinctive magical-technical world with memorable characters and immersive locations. Players explore the same world through themed packages on key future skills like Digital Basics, Climate Action, and Mind & Mood, each with unique quests and puzzles, keeping the game familiar yet fresh. Every package delivers unique quests and puzzles tailored to the topic, while keeping the same world and characters, instantly familiar, yet always fresh.

Target group

Children aged 8-11, parents seeking high-quality educational games and schools looking for engaging ways to teach digital literacy, environmental awareness, and emotional well-being.

Challenges

Securing funding for development and building awareness in a competitive games market while avoiding the “boring” stigma of educational games.

Our Story

With over 30 years of personal gaming experience and a professional background in education, computer science and working with children, I previously built a successful company in this field. With Eldorim, I now aim to create a scalable and affordable product that combines my expertise with a rich, magical-technical world: engaging kids through humor, adventure, and meaningful challenges while building real-world skills without feeling like school.

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